Multi Fbx Exporter

Mr Can in Interface


Multi FBX Exporter is a Blender add-on designed to speed up asset export workflows by allowing you to export multiple selected mesh objects as separate FBX files with a single click.

It is especially useful for game development pipelines, asset creation, and any workflow that requires clean, repeatable FBX exports.


YOUTUBE ADDON TRAILER

https://www.youtube.com/watch?v=8voOYMsU7U8



Key Benefits

  • Saves time by eliminating manual, one-by-one exports

  • Produces clean, engine-ready FBX files

  • Keeps transforms consistent and predictable

  • Reduces human error in large scenes


Installation

  1. Download the add-on .zip file

  2. Open Blender

  3. Go to Edit → Preferences → Add-ons

  4. Click Install… and select the downloaded .zip

  5. Enable Multi FBX Exporter


Where to Find the Add-on

After installation, the add-on is available in:

3D Viewport → Sidebar (N) → Multi FBX tab


How to Use

  1. Select one or more mesh objects in the scene

  2. Set an Export Folder

  3. Adjust export options if needed

  4. Click Export FBX Files

Each selected object will be exported as its own FBX file automatically.


Export Options Explained

Export From Origin (0,0,0)

Temporarily moves the object to the world origin during export while preserving scale and rotation.
This ensures consistent imports in game engines.

Shading Mode

  • Auto Smooth – Exports normals using an adjustable smoothing angle

  • Shade Smooth – Forces smooth shading

  • Flat – Exports flat-shaded geometry

Apply Modifiers

Exports the final evaluated mesh with modifiers applied.

Transform Scale

Applies a global scale factor during FBX export without altering the original object scale.

Automatic Folder Creation

Creates a dedicated folder for each exported object, with optional subfolders for better organization.


Typical Use Cases

  • Exporting modular assets for Unreal Engine or Unity

  • Preparing asset packs for marketplaces

  • Batch exporting props, environments, or kit pieces

  • Maintaining a consistent FBX naming and folder structure


Compatibility

  • Blender: 4.0 and newer

  • Export Format: FBX

  • Supported Objects: Mesh objects only


License

This add-on is released under the GNU General Public License v3 or later (GPL-3.0+), as required by Blender and Blender Market.


Support

If you encounter any issues or have feature requests, please contact the author through the product page.


Author

Can Atiker

$8

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Details
Published 9 months ago
Blender Version 3.6 - 5.0
Extension Type N/A
Render Engine Used Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Freestyle, Luxrender, Mental-Ray, Octane, Vray, Yafaray
License GPL
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