Mushroom Generator builds photorealistic mushrooms, toadstools and fungi in Blender with one click. Pick one of 93 real and fantasy species from a picture gallery, or start from scratch, and change anything you like: the cap, the gills, the stem, the ring, the colors, the age, how many grow together and what they grow from.
Every mushroom is generated and textured by the add-on itself. Caps get painted color, warts, scales, cracks and wet sheens; gills, pores and teeth are real geometry; thin flesh lets the light shine through in Cycles. Nothing to download, and every texture is packed into your .blend file.

93 species, one click each
Fly agaric, porcini, chanterelle, morels, corals, puffballs, earthstars, shelves and glowing fantasy caps. Pick one and change anything.

From button to old age
One age slider grows a mushroom from a closed button to an old, flattened cap; in colonies every mushroom gets its own age.
Species
- 93 species in six families: gilled caps, boletes, chanterelles and hedgehogs, wood fungi, odd shapes and fantasy
- Fly agaric, death cap, porcini, chanterelle, parasol, shiitake, oyster, honey fungus, waxcaps, inkcaps, morels, puffballs, earthstars, corals, cups, stinkhorns, lion's mane, turkey tail, reishi and many more
- Glowing mushrooms for night scenes, and storybook toadstools for fantasy worlds
Full control
- Nine body plans: cap and stem, bracket, puffball, earthstar, coral, spines, club, cup and morel
- Gills, pores, teeth or ridges, rings, skirts, volvas, warts and veils
- One age slider from closed button to old, flattened cap
- Colonies: single, group, tuft, fairy ring or shelves, each mushroom with its own age, size and lean
- Ground: soil, moss, logs, stumps and trunks with leaf litter
- Surprise, Vary and Colors buttons for endless variations
Easy to use
- Pick by picture in the sidebar; every choice shows what it makes
- Everything rebuilds live while you drag a slider
- Photo Studio button: camera, lights and backdrop in one click
Game ready
- Low, medium and high detail
- Export for Games: GLB, glTF, FBX or OBJ with PBR textures and LODs
- Convert to a normal mesh at any time
Requires Blender 4.2 or newer. Tested on Blender 4.2, 4.5 and 5.2 LTS. Works in Cycles and EEVEE.