Mushroom Psilocybe 3 Types Plus Emissive Textures - PBR AssetKit
Mushroom Psilocybe 3 Types plus Emissive Textures - PBR AssetKit
The mushroom meshes and textures are easy to use and to adjust to your liking, have a look at the wireframes.
The Geometry is optimized and subdivides well, it is ready to use for game engines.
You can use the low poly mushrooms with the included normal maps,
displace them with the included displacement maps or use every setup in between to adjust the performance to your needs.
The textures are 8k and I included a complete set of 2k textures as well.
As you can see in the renderings the details are sufficient even for very close shots.
There are three different types of emission textures for the mushrooms, one natural looking and two stylised ones.
Meshes:
- Psilocybe Mushroom - 5 different types, from very young to mature
- Psilocybe Mushroom - 5 different types, Clustes of different ages
Textures:
- Color Diffuse - 3 types
- Roughness - 2 types, dry and wet
- Normals - 2 types, OpenGL and DirectX
- Displacement
- Bump
- SSS
- Emissive - 3 Types, natural and stylised
Enjoy rendering!
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