Mystic Stone Warhammer
Unleash ancient magical power in your project with this detailed Mystic War Hammer. Crafted for fantasy games and cinematic scenes, this weapon features a stone head infused with glowing blue energy veins / crackes, a pointed rear pick, and a polished golden metallic shaft. The head is securely fastened with a detailed leather harness, metallic straps, rivets, and fine stitching, while the handle is wrapped in comfortable leather for a firm grip.
This product includes a procedural variant for Blender, with separated objects and procedural materials, for optimizing the asset for your own needs. In addition a single mesh game ready low-poly asset variant (~10k faces) using 2K PBR atlas textures (Diffuse, Roughness, Normal, Metallic) is included.
Size
~ 40 x 19 x 61 cm
Faces
- High Poly (.blend-objects):
without modifiers: ~179k Faces
with modifiers: ~184k Faces
- Low Poly (2K Atlas Game Ready):
~10k Faces
Materials
- Combined 2K textures with procedural shader nodes-materials
- 2K Atlas PBR-Textures (Diffuse, Roughness, Normal, Metallic)
Including
- ZIP-file with .blend-file with collections with high poly separated objects and procedural materials and game ready object with 2K PBR-atlas textures.
- ZIP-file with exported.fbx-file, low poly and 2K PBR textures.
Usage
- Download and extract .zip file.
- Open .blend file in Blender, ready to render.
- Import / Append (F4) collections "Mystic Stone Warhammer...", or any material or separated object to your scene, as you like.
- Collections "Mystic Stone Warhammer..." are marked as assets and can be imported from Blenders asset browser, if extracted .blend file is located in your asset library path.