Photorealistic female character optimized for Blender Eevee Next - refined geometry for efficient deformation, 4K UDIM textures, haircards system, and full AXIS Rig with IK/FK. Built for animation and interactive projects without sacrificing visual quality.
Topology
- Base mesh: ~273,053 verts / ~418,352 tris
- Refined geometry for real-time use and efficient deformation
- Quad-only, no n-gons, UDIM UV layout
Textures (PBR)
- 4K UDIM: body diffuse and normal maps
- 1K-2K: auxiliary textures for detail and efficiency
- Balanced for high visual fidelity with minimal performance cost in Eevee Next
AXIS Rig (Rigify-based)
- Advanced IK/FK rig for the full body
- Bone-driven shapekey corrections for smooth deformation
- Organized bone layers and constraints
AXIS Panel
Included free with every AXIS model. A rig control interface embedded directly in Blender's N-panel.
- IK/FK switching and snap (transfer poses between IK and FK without visual displacement)
- Pose tools: reset, copy, paste, mirror, bilateral flip
- Viewport simplify toggle with subdivision and particle density controls
- Rig selector for multi-character scenes
- Bone group visibility toggles
- Auto-update checker
Hair
- Haircards system optimized for real-time rendering
- Textures fine-tuned for Eevee Next
Materials
- Principled BSDF optimized for Eevee Next
- Material zones: skin, eyes, mouth, lashes, hair, clothes, tear
AXIS Core Addon
Retarget and bake Mixamo, ActorCore, Unreal, HumanIK, and DAZ animations directly onto AXIS rigs. Sold separately - available on Superhive.
Requirements
- Blender 4.0 or higher
- Rigify (included with Blender)
Files Included
- Blender/.blend - self-contained, all textures embedded
- Backup_Files.zip - raw textures + AXIS_Panel.py backup
Part of the OMNIA series. Browse the full series on my profile.