Nodevember 2020 Materials
1. Go to File / Append / LayoutFolderInsideMaterialFolder / MaterialName.blend / Material / MaterialName …
2. Click „Append“ in the bottom right corner
3. Use the Material with any object
(4) Some Material need adaptive subdivision modifier for displacement (Materials with displacement only work with Cycles)
If you have any questions, please do not hesitate to contact me. I am glad to help
Discover more products like this
nodes sign nodevember grain branches prehistoric Water Fluid Blaze Node geometric biome fungus Instrument car fractal fruit Game bfcm22 bfcm21 wood use rig Material drawing displacement summer20 challenge candy Layered to growth easy Illusion node group print Shader glitch paint fluffy cyberpunk tree uv hair summer2020 city pastry materials forest cookie