|| Rigged Man - Muscle Anatomy - With IK and FK Rig ||
*** MAIN ***
- This model may be used in any project including commercial ones, except for AI development or AI training/learning purposes , and there is no requirement to give credit
- There are 2 .blend files, one with FK Rig and the other with IK Rig
- No addons or plug-ins needed for the .blend files
- The Polygon & Vertices totals represent the mesh without subdivision
*** SPECS ***
- This model has a high quality rig for both FK and IK versions, it was thoroughly tested and it is ready to create complex movements/face expressions
- In the IK version you can choose to switch arms and/or legs to FK and you can add/hide elements from the armature data panel (e.g: you can choose to hide FK bones of the legs/arms)
- The body is based on only a diffuse map texture
- The mesh has a clean geometry based mainly on loops & quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- All the meshes have a clean and well distributed UV Mapping and without overlapping
- The Preview image is rendered using Eevee render engine
- The blend file is ready to render exactly like the preview image