|| Human Skeleton ||
*** MAIN ***
- This model can be used in commercial projects
- Originally created with Blender
- The Polygon & Vertices totals represent the mesh without subdivision
- The .fbx format contains the model without subdivision
*** SPECS ***
- Vertices / Polygons: 50,340 / 50,036
- This skeleton is based on a 4096 x 4096 diffuse texture
- The mesh has a clean geometry based on loops & 'only' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- The mesh is symmetrical
- the mesh has a clean and well distributed UV Mapping (without overlapping)
- The Preview images are rendered using Eevee render engine
- The .blend file is ready to render exactly like the preview image