Basketball Player -- Rigged -- 3 Skin Textures

Ocstard in Characters


|| Baketball Player ||

*** MAIN ***

- This model may be used in any project including commercial ones, except for AI development or AI training/learning purposes , and there is no requirement to give credit


- There are 2 .blend files, one with FK Rig and the other with IK Rig

- No addons or plug-ins needed for the .blend files

- The Polygon & Vertices totals represent the mesh without subdivision

*** SPECS ***

- This model has a high quality rig for both FK and IK versions, it was thoroughly tested and it is ready to create complex movements/face expressions

- In the IK version you can choose to switch arms and/or legs to FK and you can add/hide elements from the armature data panel (e.g: you can choose to hide FK bones of the legs/arms)

- The ball in the preview image is included, (this ball doesn't have a texture it's based on materials only)

- There are 3 skin textures with 4096 x 4096 resolution

- There are 3 eyes color textures with 2048 x 2048 resolution

- The teeth and tongue are based on diffuse textures with 2048x 2048 resolution


- The mesh has a clean geometry based on mainly on loops & quads

- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working


- All the meshes have a clean and well distributed UV Mapping (without overlapping apart from the shoes)

- The Preview image is rendered using Eevee render engine


- Polygons: 21,714 / Vertices: 22,211

$34

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Details
Dev Fund Contributor
Published 8 months ago
Blender Version 5.0
Render Engine Used Eevee
Misc Data Uvs-Unwrapped, Rigged, Low-High-Resolution
License Royalty Free