Old medieval dungeon room with door and windows | Scene
A simple, yet functional 3D environment scene capturing the desolation of an old medieval dungeon room, with ground debris, smaller and larger stones, and vegetation, movable windows, a large, old and massive looking door, leading to a mysterious enlightened hallway. Chains hanging from the ceiling for a threatening prison-like feeling, using the "Garlandery Chain"-modifier from my addon "Garlandery". An eroded large pillar in the corner, slightly blocking a window and the incidence of light, the other window enlightens the room with cozy, yet scary atmosphere.

Objects
Separated objects: room, door frame, hinges, (movable) windows, debris, ground vegetation, pillar, lights, environment light: skytexture
Size
Room with hallway: ~ 7 x 4 x 2.3 m
Faces
Without modifiers: ~ 126k
With modifiers: ~ 237k
Materials
- 2k textures combined with procedural materials for noising
- Skytexture for lighting
Including
- Scene, with Room, pillar, door, windows, debris, grass, lighting, two cameras
- 2k textures combined with procedural materials
- "Garlandery Chain"-modifier from addon "Garlandery"
Usage
- Download and extract .zip file.
- Open .blend file in Blender, ready to render.
- Import / Append (F4) the scene, collections or objects or materials to your scene, as you like.