The scales was made in BlenderĀ
Render 1920x1080 px jpeg (Eevee)
The planes in front of the scale use the glass shader in Blender. If you're using a different program, assign the appropriate shader to these planes or delete both.
The model consists only of quads and tris.
Tris: 16158
Verts: 8481
Textures PBR metal-rough 2048x2048 png
base color
roughness
heigh
normal
metallic