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Introducing Physical Puddles Pro 2.0Â , the ultimate addon for Blender 3D that revolutionizes the way you create wet scenes. With just a single click on your chosen material, this powerful tool breathes life into your scenes, generating realistic puddles complete with physical properties that mimic real water behavior. Whether it's a rain-drenched street or a subtle morning dew effect, achieving immersive realism has never been this effortless.
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Features
Achieve Immersive Realism in Just One Click!
Instantly transform dry materials into wet, puddle-strewn surfaces with true-to-life accuracy. This feature is designed to save you time while significantly enhancing the realism of your environments.
Flexibility
Tailor every puddle to your scene’s specific needs. Adjust the size, depth, and spread of water, ripples settings with intuitive controls that offer you complete creative freedom.
Procedural Collision Ripples Generator
Automatically generate dynamic ripples around objects intersecting with your puddles, adding an extra layer of realism to scenes impacted objects.
Procedural Rain Splashes
Simulate realistic rain splashes with procedural control over splash size, intensity, and distribution, perfect for stormy weather scenes. Works in real-time.
Advanced Algoritms For PBR Materials with displacement [PRO]
Utilize cutting-edge algorithms that enhance Physically Based Rendering (PBR) materials with displacement effects, offering more realistic and dynamic wet surfaces.
[New+Pro] Object Puddles
Easily create puddles anywhere in your scene with a dedicated 3D puddle mesh. This feature generates a customizable plane with built-in puddle effects, including advanced edge ripples, displacement-based ripples, and realistic wet surface blending. Perfect for placing puddles between objects, near walls, or in detailed areas where precise puddle positioning is needed—giving you full control over both the shape and interaction with nearby geometry.
[New+Pro] Automatic Ground Wet ShaderÂ
Quickly add realistic wetness to ground materials without manual adjustments. This shader dynamically detects puddle zones and blends wet surfaces naturally across the scene.
[New+Pro] Procedural Water Rims
Enhance puddle realism with procedurally generated water rims around the edges of mesh-based puddles. These subtle, physically accurate water accumulations mimic how moisture naturally clings to surface borders, adding fine detail and depth to every puddle. Fully customizable to fit any scene aesthetic.
Puddles From Proximity And Draw [PRO]
Create puddles based on the proximity of objects or terrain features, allowing for natural water accumulation in depressions or near obstacles. Just place the objects that will generate puddles. Don't like their placement? Just grab and move them. This is much faster and more intuitive than the vertex paint method. You can use premade Curve to simply draw puddles on geometry
Procedural Rain and Drips Shader [PRO]
Generate comprehensive rain effects that interact with your environment, creating a cohesive and immersive rainy scene. Add realistic water drips to surfaces, enhancing the wet look of your materials with procedurally generated water trails.
Paint Water Flow Direction [PRO]
Direct the flow of water with a brush, simulating the effects of slopes and contours on water movement in your scene for ultra-realistic water dynamics. Use with Flowmap painter addon (Free) -Gumroad link
OCP Geonodes Universal - Medium performance impact, 8-15 FPS in viewport
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Full addon UI for editing node values for all puddle types
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Reworked EEVEE and Cycles puddle node groups for a smoother workflow
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Improved static ripples appearance – now more stable and a lot easier to adjust.
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New next-gen puddles: 3D plane-based puddles to create mesh puddles, perfect for placing puddles near objects, featuring advanced edge ripples
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New ground wetness feature compatible with next-gen puddles
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New water rim modifier compatible with next-gen puddles
Variations
Free
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Basic puddles generator node group with automatic ripples, ready for Asset Browser
Basic
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OCP Eevee and OCP Cycles
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Automated puddles distribution
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Dynamic procedural ripples
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Rain splashes generator
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Ripples from collisions generator
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Vertex paint draw
OCP Extreme for Cycles with HQ displacement support
Pro
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All features from Basic
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OCP Extreme for Cycles with HQ displacement support
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Hyper realistic puddles (requires Cycles and adaptive subdivision on object)
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OCP Geonodes Universal
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Puddles on object proximity
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Draw puddles (curve method)
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One click rain
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One click rain leaks on vertical surfaces
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3D mesh next-gen puddles with automatic edge ripples
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Ground wetness system for 3D mesh puddles
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3D water rims for 3D mesh puddles
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