
Maya
about 1 month ago
Hi. Thank you for your feedback. I'm sorry that you've been having issues with OpenScatter. I had spent a lot of time testing the addon before release, but users will always discover things that I was unable to find during my testing, which is why I'm always appreciative of feedback.
I have seen other users report that the convex hull optimization doesn't optimize it very well, which is why I've recently added a feature where you can select from a list of low poly objects to represent your scatter system instances. This should provide a more optimized and stable system.
Now, I don't think I ever said that OpenScatter can compete with industry standard tools. Addons that have been in development for years and have been worked on by professional teams, will always be better than what a single person can create for free. I'm constantly working on OpenScatter and trying to improve it as much as i can, but I can't compete with companies with more funding, nor am I trying to do so.
I understand you're having technical issues with it as well, so I just want to let you know that you are more than welcome to report any problems on the 'issues' page on my github repository, and I'll do everything I can to help you out.
I'm really sorry that you had such a negative experience with OpenScatter. I'll do everything I can to help you, and improve the addon.
Regards,
Maya