Orc Head Character Sculpt created with Blender. You can purchase the project files here if you'd like to check out the Blender file and see how I created the character.
Sculpture:
This model is a digital sculpture, and is not retopologized or rigged.
Materials:
The materials are a mix of vertex painting and procedural shader nodes.
Render Engine:
The artwork is rendered in Cycles.
Contents:
● Orc Head Blender File
● All Final Renders
● HDRI Lighting File
● Eye Ball Texture
● Reference Image
● Clay Version Blender File
● Fingerprints Roughness Map
● Fingerprints Normal Map
Tutorial:
Watch the full real time step by step tutorial here:







