Rigged Orc Blacksmith Game Ready 3D Model Fantasy Npc Character

3D Skill Up in Game Ready




Orc Blacksmith 3D Model – Game Ready Rigged Fantasy NPC Character

Bring a powerful fantasy worker to your project with this game-ready rigged Orc Blacksmith 3D model, designed for RPGs, medieval fantasy games, villages, blacksmith workshops, crafting environments, and NPC population systems.

The character features a muscular orc body, distinctive facial features, a rugged leather blacksmith apron, arm bracers, heavy work boots, and practical fantasy workwear. With 18,599 triangles, the model offers a detailed and recognizable silhouette while remaining suitable for real-time applications.

The Orc Blacksmith is supplied in a clean T-pose with a complete full-body skeletal rig, including the spine, torso, arms, legs, hands, and fingers.

For maximum workflow flexibility, the package includes both the original Blender Rigify source setup and a separate game-engine-oriented humanoid rig converted from Rigify.

The Rigify source file contains the full animation control rig, deformation bones, IK/FK controls, finger rigging, original metarig, skinned character mesh, materials, and packed textures. This version is ideal for users who want to create custom poses or animations directly inside Blender.

A second Blender file contains the character with a cleaner and simplified humanoid skeleton intended for game-engine export. A rigged FBX exported from this version is also included.

The FBX has been tested with the Unity Humanoid Avatar system, with the main humanoid bones correctly recognized and mapped, making it suitable for Humanoid animation workflows and animation retargeting.

The character does not include facial rigging or facial animation controls. The mouth and eyes are intended to remain static, making the model especially suitable for NPC roles, background characters, crafting areas, village populations, merchants, workers, and environmental storytelling.

No animations are included. The supplied rig provides a ready foundation for custom animation, animation retargeting, and compatible third-party animation libraries.

Key Features

  • Game-ready rigged Orc Blacksmith character

  • 18,599 triangles

  • Full-body skeletal rig

  • T-pose

  • Rigged hands and fingers

  • Complete Blender Rigify source

  • Rigify animation controls

  • IK/FK controls

  • Original Rigify metarig included

  • Separate simplified humanoid game-engine rig

  • Rigged FBX included

  • Tested with Unity Humanoid Avatar mapping

  • PBR Metallic-Roughness workflow

  • 4K, 2K, and 1K textures

  • Real-world metric scale

  • Suitable for fantasy NPC and background character use

  • No facial rigging

  • No animations included

Technical Specifications

Polycount: 18,599 triangles
Pose: T-pose
Rigging: Full-body skeletal rig included
Body Rig: Spine, torso, arms, legs, hands, and fingers
Blender Rig: Rigify rig with animation controls and metarig
Game Engine Rig: Simplified humanoid skeleton converted from Rigify
Unity Compatibility: Tested with Unity Humanoid Avatar mapping
Animations: Not included
Facial Rigging: Not included
Facial Animation: Not supported
UV Mapping: Single non-overlapping UV set
Scale: Real-world metric scale
Height: 200 cm
Pivot Point: Bottom-centered at 0,0,0

Included Rigging Files

BLEND – Rigify Source

Complete Blender source file containing:

  • Rigify control rig

  • IK/FK controls

  • Deformation bones

  • Finger controls

  • Original metarig

  • Skinned character mesh

  • Materials

  • Packed textures

Recommended for custom posing, animation, rig editing, and Blender-based production workflows.

BLEND – Game Engine Rigged

Separate Blender file containing the character with a simplified humanoid skeleton converted from the Rigify setup.

Includes:

  • Skinned character mesh

  • Simplified humanoid hierarchy

  • Full-body deformation rig

  • Finger bones

  • Materials

  • Packed textures

Recommended for game-engine export and real-time character workflows.

FBX – Rigged

Rigged FBX exported from the simplified humanoid skeleton.

Suitable for integration into Unity, Unreal Engine, Blender, and other applications supporting FBX skeletal animation.

The FBX has been tested with the Unity Humanoid Avatar configuration.

Textures & PBR Workflow

The character uses the Metallic-Roughness PBR workflow and includes texture presets for popular game engines and 3D applications.

Texture Resolutions: 4K, 2K, and 1K PNG
Maps Included: Base Color, Normal DirectX/OpenGL, Roughness, Metallic, Ambient Occlusion
Unreal Engine: ORM texture with Occlusion, Roughness, and Metallic channels
Unity: Standard Metallic texture and HDRP Mask Map
Blender: Materials prepared for Cycles and Eevee

Recommended Uses

This Orc Blacksmith character is ideal for:

  • Fantasy RPGs

  • Medieval fantasy games

  • Orc villages and settlements

  • Blacksmith workshops

  • Crafting systems

  • Fantasy marketplaces

  • Merchant NPCs

  • Worker NPCs

  • Craftsman characters

  • Tavern environments

  • Adventure games

  • Strategy games

  • Dungeon environments

  • Background NPC populations

  • VR and AR projects

  • Cinematics

With its combination of a complete Rigify source, simplified humanoid game-engine rig, rigged FBX, and PBR textures, the Orc Blacksmith provides a flexible foundation for both Blender animation workflows and real-time game development.


AI-Assisted, Human-Refined

This asset was partially created using AI-generated high-poly references. Retopology was performed using AI-assisted tools, while mesh cleanup, topology refinement, UV mapping, baking, texturing, and rigging were manually completed. Created with licensed AI tools and carefully reviewed for full commercial use.


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$12.90

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Includes Blender Assets

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Details
Dev Fund Contributor
Published about 2 months ago
Blender Version 2.79 - 5.2
Misc Data Uvs-Unwrapped, Manifold-Mesh, Rigged, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free