Ornate Black Stone Signet Ring – Game-Ready 3D Model for Unity, Unreal Engine & Blender
Bring elegance, fantasy flair, and handcrafted detail to your characters with this Ornate Black Stone Signet Ring, a high-quality game-ready prop designed for real-time performance. Featuring a polished metal band with sculpted baroque-style engravings and a dark, reflective gemstone, this ring delivers a dramatic, cinematic presence ideal for close-ups and hero assets.
Fully optimized for Unity, Unreal Engine, and Blender, it fits seamlessly into fantasy RPGs, medieval settings, noble characters, mages, merchants, aristocratic NPCs, or inventory-based games requiring detailed accessories.
Key Features
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Polycount: 740 triangles (lightweight and ideal for real-time engines)
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PBR Textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
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Texture Resolutions: 4K / 2K / 1K
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Material Presets Included:
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Unity Standard Metallic
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Unity HDRP
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Unreal Engine ORM
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Blender (Metallic–Roughness workflow)
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File Formats: FBX (triangulated), OBJ, Blender (.blend with packed textures)
Optimized Performance
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Clean, non-overlapping UVs
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Realistic aged metal shading with subtle wear and edge variation
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Smooth low-poly silhouette ideal for first-person views and inventory icons
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Watertight geometry for flawless import across engines
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Lightweight enough for PC, Console, Mobile, VR/AR, and WebGL
Applications
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Game Development: fantasy RPGs, medieval adventures, noble characters, mages, merchants
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VR/AR: immersive accessories, virtual museums, stylized fashion items
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Visualization: collectibles, jewelry previews, fantasy artwork
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Cinematics: close-ups for cutscenes, magical rituals, character creation screens
Engine Compatibility
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Unity: 2019.4+ (Standard / URP / HDRP)
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Unreal Engine: 4.26+ (auto-setup ORM material included)
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Blender: 2.8+ (Cycles & Eevee ready)
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Also compatible with Godot, Maya, 3ds Max, Cinema 4D, Houdini via FBX/OBJ
AI-Assisted, Human-Refined
This asset was partially created using AI-generated high-poly references. All retopology, UV mapping, baking, textures, topology cleanup and optimization were manually crafted. Created with licensed AI tools and verified for full commercial use.
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