Pack - Stone Wall and Stone Piles

Xotherz in Plants


Each model has its own texture set so one material per model . Texture packing as per UE4 standard , Base color , Normal and Roughness , Metallic and AO are packed as : R = AO , G = Roughness , B = Metallic .

If you use this in Blender ( or any other render that uses OpenGL and Gloss instead of Roughness )  make sure to add inverted color ramps for Roughness and for the  G channel of the normal map .

$10

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Details
Dev Fund Contributor
Published over 5 years ago
Blender Version 2.9
Render Engine Used Eevee
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free
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