Pangolin on Dead Tree Animated Rigged For Blender is an animation of a three-dimensional model of a realistic pangolin eating from an old dead tree trunk.
The model features a brown pangolin with overlapping keratin scales, a long tapering tail, narrow snout, curved claws, short legs, and detailed animal anatomy. The dead tree trunk has rough cracked bark, broken branches, hollow damaged edges, aged wood texture, mossy green details, and a natural forest-worn appearance.
For games, animation, VFX, wildlife scenes, forest environments, nature documentaries, educational projects, cinematic shots, virtual reality, augmented reality, zoo visualization, and Blender production pipelines.
This animation is designed for natural movement and behavioral variety. It is suitable for use in cinematic scenes, games, and simulations.
Animations included:
Feeding (looped, in-place)
Natural feeding behavior while leaning on a tree trunk, with fast tongue extension, subtle head motion, and light body adjustments. Duration: up to 6 sec.
FPS: 30
Rigged model
In-place and root motion variations included
Realistic timing and secondary motion
Suitable for real-time and cinematic use
Pangolin on Dead Tree Animated Rigged For Blender is fully rigged and is ready to be animated in Blender. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.
*****
Features:
- High quality polygonal model, has real dimensions. Easy to merge into your scene.
- Units: cm
- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)
- All the objects come with complete UVs
All textures and materials are included and mapped. (All colors can be easily modified.)
- All objects are logically named and grouped for ease of objects selection and scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
- No special plugin needed to open scene.
- PBR Materials
*****
Textures Formats:
- 5 png (8192x8192)
- 8 png (4096x4096)
- Dimensions 63.6 x 120 x H95.5 cm
*****
(c) 3d_molier International