PBR Low Poly Viking Axe

Zuhair Umer in Weapons & Armor


Axe Asset – Basic Documentation

Overview
This asset includes both low-poly and high-poly versions of a stylized axe, created using a standard high-to-low baking workflow. It is optimized for real-time use while retaining high-quality detail through baked textures.

Geometry

  • Low-poly model: 724 vertices (game-ready, optimized)

  • High-poly model: 1,156,276 vertices (sculpted source for baking and high-detail renders)

Included Files

  • Low-poly model (game-ready)

  • High-poly model (source/baking)

  • PBR texture set:

    • Base Color (Albedo)

    • Normal

    • Roughness

    • Metallic

    • Displacement

    • Emission

Usage
Import the low-poly model into your project and apply the included textures using a PBR-compatible shader. The asset works with common workflows in Blender, Unreal Engine, Unity, and other modern rendering engines.

For best results:

  • Use a Principled BSDF shader (or equivalent)

  • Plug each texture into its corresponding input

  • Set Normal map to Non-Color Data

  • Use displacement in supported renderers (Cycles, etc.)

Notes

  • The low-poly model is optimized for real-time applications

  • The high-poly model is intended for baking or close-up renders

  • Displacement may require subdivision for full effect in offline rendering

  • Emission map is optional and scene-dependent

Compatibility
Compatible with most 3D software and game engines supporting PBR workflows.

Requirements
A renderer or engine that supports physically based rendering (PBR).

$5

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Details
Published 7 months ago
Blender Version 3.0 - 5.1
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License GPL