Included Starship model to preview the node group in action. Node group named "Substance PBR"

This node group supports maps for:

  • Base Colour (Albedo, Diffuse...)
  • Ambient Occlusion
  • Roughness
  • Metallic
  • Normal
  • Height
  • Emission
  • Opacity

--- Appending into a Scene ---

1 Open the .blend file of your scene

2 press Shift F1 or File -> Append

3 find this .blend and select it

4 go into Node Tree

5 select Substance_PBR

6 press "Link/Append from Library"

HDRI Environment Maps by Greg Zaal

 

*If you plan to distribute products using my PBR material node, please remove the node before re-distribution and link back to my product page here. Profits from these sales help pay for the software and hardware I need to continue making products for the market. You can always contact me with questions/inquiries. Thank you so much, and have a great day!

  • Includes the PBR Uber Shader's glass shading stand-alone, along with a number of utility graphs for working on your own shaders, including Glass Absorption, Glass Dispersion, Faked Caustics Calculation, Heightmap Optimisation, and Normal Map Inversion (convert between DirectX and OpenGL).

    $3.50
  • Includes latest full version of the PBR Uber Shader, including the standalone glass, utility graphs, and Micro-Disp Version

    $8.50
$3.50

Have questions about this product?
Login to message

Details
Sales 800+
Rating
12 ratings
Dev Fund Contributor
Published over 10 years ago
Blender Version 2.7x
Render Engine Used Cycles
License Creative Commons

Blackhart Films' Marketplace

Visit Website See all items by this creator