PBRica turns one surface texture into a complete PBR material set inside Blender: albedo, normal, roughness and height maps from a single photo, scan or tileable texture. Built for Blender 5.2+ on Windows x64, with macOS ARM64 and Linux x64 available on a best-effort basis; Windows x64 is the only tested platform. The panel lives in the Image Editor, includes material studies for brick, concrete, wood and stone, Relief Finish and Normal Blend, real 8-bit and 16-bit map exports, and a fast preview of the complete workflow. Read the documentation before buying for installation, performance, OpenGL backend guidance and honest platform limits.
PBRica - One Texture. a Full PBR Set
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