Personal Scouting Ship
Polygonal quad/tri mesh
Polygons: 15,034 Verticies: 7,477
UV-mapped with non-overlapping UVs
PBR-textures (15 total): Diffuse, Roughness, Metallic, Emission, and Normal is 1K, 2K, and 4K
Manifold mesh
3 Objects: ScoutShip, Handle, and Landing Gear
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