A model and shader crafted with absolute realism in mind.
Layered Modeling Approach
Each layer of the CD is actually modeled to take advantage of Cycle's path tracing and have extremely accurate lighting interactions.
Photoreal Surface imperfections
All of the surface imperfections are done with the industry standard material layering technique so that those scratches and fingerprints feel as tactile as possible.
Ultimate Controls
Each layer has it's own material with custom node groups that have easily understandable controls.