A collection of 6 photogrammetry-scanned tree stump models designed for realistic natural environments in games, film, and real-time applications.
Each stump has been carefully captured using photographic scanning techniques to preserve authentic surface detail, then optimised for performance while retaining visual fidelity through high-quality texture baking.
The models are lightweight and game-ready, with an average of 8,858 faces and 4,578 vertices per stump, making them suitable for real-time rendering without sacrificing realism.
Texturing
Each model includes 2K PBR textures derived from high-quality photographic references, capturing natural surface variation such as:
- Wood grain detail
- Moss growth
- Soil and dirt accumulation
- Weathered and aged surfaces
Included texture maps:
- Diffuse (Albedo)
- Normal
- Bump
- Smoothness / Roughness
UVs are efficiently unwrapped to maximise texture clarity and maintain crisp detail even at lower polygon counts.
Included file formats
- Blender (.blend) native format
- FBX
- OBJ
- DAE
- PLY
- STL
Use cases
- Game environment creation (forests, wilderness, survival games)
- Terrain dressing and natural set decoration
- Film and cinematic environment design
- VR/AR nature simulation scenes
- Open world and procedural landscape building
This asset pack is designed to add realistic, organic detail to outdoor environments while maintaining strong performance for real-time applications.