6 Photogrammetry Tree Stumps – Low Poly Game-Ready Forest Props (PBR Scans)

James Middleton in Nature


A collection of 6 photogrammetry-scanned tree stump models designed for realistic natural environments in games, film, and real-time applications.

Each stump has been carefully captured using photographic scanning techniques to preserve authentic surface detail, then optimised for performance while retaining visual fidelity through high-quality texture baking.

The models are lightweight and game-ready, with an average of 8,858 faces and 4,578 vertices per stump, making them suitable for real-time rendering without sacrificing realism.

Texturing

Each model includes 2K PBR textures derived from high-quality photographic references, capturing natural surface variation such as:

  • Wood grain detail
  • Moss growth
  • Soil and dirt accumulation
  • Weathered and aged surfaces

Included texture maps:

  • Diffuse (Albedo)
  • Normal
  • Bump
  • Smoothness / Roughness

UVs are efficiently unwrapped to maximise texture clarity and maintain crisp detail even at lower polygon counts.

Included file formats

  • Blender (.blend) native format
  • FBX
  • OBJ
  • DAE
  • PLY
  • STL

Use cases

  • Game environment creation (forests, wilderness, survival games)
  • Terrain dressing and natural set decoration
  • Film and cinematic environment design
  • VR/AR nature simulation scenes
  • Open world and procedural landscape building

This asset pack is designed to add realistic, organic detail to outdoor environments while maintaining strong performance for real-time applications.


$6

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Details
Published about 3 years ago
Blender Version 3.6
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free