Physical Celestial Objects - Planets
fixed:
- Fixed the fixed layer height texture not using the correct texture property.
- Fixed texture and detail breaking when switching to a different mode.
new:
- Added rotation to atmosphere layers.
- Added option to decouple star rotatation from sun.
- Added rotation to stars.
fixed:
- Fixed sun color not being used correctly by the shader.
- Fixed atmosphere layers not rotating with planet.
- Fixed stars mode "none" not linking nodes correctly.
new:
- The addon now ships with built-in presets.
- Introduced a new and improved atmosphere model with various phase functions.
- Added the ability to control the atmosphere layer height using a texture.
- Included background stars to enhance the planetary experience out-of-the-box.
- Planets now utilize both a physical radius, used for light calculations, and a visual radius, which scales the planet using Blender’s object scale.
- Added a performant Worley noise approximation to enhance detail in atmosphere layer textures.
- Updated planet shaders to use a HAPKE shader model, providing realistic retroreflectivity with adjustable parameters.
improvements:
- Improved viewport performance of rotating and adjusting sun lighting.
- Atmosphere parameters are now provided with physical values.
- Preset system has been improved and now supports textures.
fixed:
- Several rendering improvements and fixes to make shadows, atmosphere, planet sorting consistent and realistic.
new:
Reworked atmosphere model:
- Upgraded atmosphere calculations to more accurate and flexible ones.
- Added a layer system with 6 fully customizable layer slots that can influence the scattering, absorption, and emission of the atmosphere.
- Added ability to use density textures on atmosphere, on a per-layer basis, enabling effects such as clouds and auroras.
- Added procedural aurora density texture option to layers.
improvements:
- UI improvements to make it more in-line with our other addons.
- Improvements to depth calculations in all parts of the planet shader tree.
- Improved shadows, reducing cases where they didn't show up involving rings.
fixed:
- Fixed multiple sorting issues, especially involving atmosphere and rings.
- Fixed planet not showing up when added to the scene.
- Fixed edge cases that caused errors when removing/adding planets in certain ways.
fixed:
- Fixed the fixed layer height texture not using the correct texture property.
- Fixed texture and detail breaking when switching to a different mode.
new:
- Added rotation to atmosphere layers.
- Added option to decouple star rotatation from sun.
- Added rotation to stars.
fixed:
- Fixed sun color not being used correctly by the shader.
- Fixed atmosphere layers not rotating with planet.
- Fixed stars mode "none" not linking nodes correctly.
new:
- The addon now ships with built-in presets.
- Introduced a new and improved atmosphere model with various phase functions.
- Added the ability to control the atmosphere layer height using a texture.
- Included background stars to enhance the planetary experience out-of-the-box.
- Planets now utilize both a physical radius, used for light calculations, and a visual radius, which scales the planet using Blender’s object scale.
- Added a performant Worley noise approximation to enhance detail in atmosphere layer textures.
- Updated planet shaders to use a HAPKE shader model, providing realistic retroreflectivity with adjustable parameters.
improvements:
- Improved viewport performance of rotating and adjusting sun lighting.
- Atmosphere parameters are now provided with physical values.
- Preset system has been improved and now supports textures.
fixed:
- Several rendering improvements and fixes to make shadows, atmosphere, planet sorting consistent and realistic.
new:
Reworked atmosphere model:
- Upgraded atmosphere calculations to more accurate and flexible ones.
- Added a layer system with 6 fully customizable layer slots that can influence the scattering, absorption, and emission of the atmosphere.
- Added ability to use density textures on atmosphere, on a per-layer basis, enabling effects such as clouds and auroras.
- Added procedural aurora density texture option to layers.
improvements:
- UI improvements to make it more in-line with our other addons.
- Improvements to depth calculations in all parts of the planet shader tree.
- Improved shadows, reducing cases where they didn't show up involving rings.
fixed:
- Fixed multiple sorting issues, especially involving atmosphere and rings.
- Fixed planet not showing up when added to the scene.
- Fixed edge cases that caused errors when removing/adding planets in certain ways.