Metal Pack - Physically Based

Thiago Messias in Surfacing


Most node setups looks similar to the one below:


Key differences in setup apply to Brass and Bronze, which uses additional color ramps.


Brass

  • Physically-Based Color Ramp:
    Brass includes a physically-based color ramp that is already connected to the Principled BSDF shader.
  • Additional Color Ramps:
    • Two additional color ramps correspond to the components of Brass: Copper and Zinc.
    • These ramps are combined using a Darken Mix RGB node, allowing you to experiment with alternative appearances.
    • Recommendation: For the most accurate results, use the default color ramp that is already connected, as it is fully physically based.











Bronze

  • Approximate Method:
    • Two color ramps, representing the primary components of Bronze (Copper and Tin), are mixed to generate an approximate color value.
    • Recommendation: Adjust the mixed color ramps as needed to achieve the desired appearance.


UPDATES

  • 08/12/2023: The Blender 4.0 version introduces slight improvements.
  • This version contains the 10 most used materials: Aluminium, Copper, Brass, Gold, Iron, Lead, Mercury, Platinum, Silver, Titanium and Bronze (extra).

    $4.99
  • This version contains all the 41 materials and Bronze (extra).

    $5.99
$4.99

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Details
Sales 50+
Published over 2 years ago
Software Version 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8
Render Engine Used Cycles, Eevee
License Royalty Free
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