Physics Brush
Does this use Blenders internal physics?
No, this add-on is powered by the Jolt Physics library. Fully integrated & ready to run.
The brush does not emit, what should I do?
Confirm that an active-pool object is included, the cursor is over a collision surface, and Max Drops has not been reached.
Objects pass through one another
Increase Substeps, reduce spawn overlap, raise Drop Height, or choose a better collision shape.
Part of the panel is greyed out
Structural controls are locked during a preview. Collection switching, filters, and Include checkboxes stay available.
The environment collision is outdated
Click Refresh Surfaces after editing or moving environment geometry.
MacOS or Linux support?
The packaged build includes a Windows x64 Jolt library. Support for other platforms is coming soon!
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