I can't edit the source geometry anymore!
If you can't edit the source geometry of this asset anymore after loading it from your asset library, make sure that the import method at the top of your asset library is set to "append".
The pipes won't generate / I'm having other issues.

Is your Blender version at least 3.4? The generator will not work with older versions because it relies on newly introduced nodes.

If that didn't fix your issue, feel free to message me with a detailed problem description and I'll try to replicate and fix it.

Why are there arrays of flanges on my corners?

An array of flanges on the corners may appear if your fillet radius is very high, and thus the length of the individual corner edge segments. The reason is that the corner edge length is used with a statistics node to evaluate where to place the flanges. To prevent this, reduce either the fillet radius or change the seed, path resolution, input geometry or random offset amount.

Why are there glitches in my pipes?

If pipes intersect and create glitching artifacts, this is likely caused by a too high random offset value, which can create overlapping edges at times (even though I tried my best at limiting the maximum offset amount to minimize this issue). Slightly reducing the random offset amount will fix this.

Why are there weird appendices on my pipes?

Appendices can appear even if the pipe mayhem parameter is set to zero (they almost certainly will appear when pipe mayhem is activated), because of the way the path finding algorithm treats the proximity to the input mesh. A slight change in input geometry or path resolution will usually fix this.


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Details
Sales 300+
Rating
4 ratings
Dev Fund Contributor
Published over 3 years ago
Blender Version 3.5 - 5.1
License GPL
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