Pose Collector | AnimPal

AnimPal in Asset Management


PoseCollector
AnimPal PoseCollector
Store a pose or a whole animation with one click, and reuse it in any shot.

You nail a pose, you move on, and two shots later you need it again. So you scrub back through the timeline, find the frame, select every controller, copy, paste, and fix the three you missed. The pose existed already. You just had no way to keep it.

PoseCollector keeps it. Finish the pose, click Store, and the pose data and a thumbnail are saved together into a gallery you can actually look through. Click the thumbnail when you need it again and your character is in that pose.

Blender 2026.01 Lower than 1 MB
In under a minute
Watch the tutorial
Store
Finish the pose, click Store

Name it, drop it in a group, click Store Pose. The thumbnail is captured from your camera at the same time, so the gallery shows the pose instead of a list of filenames. Capture Thumbnail lets you choose the camera, the material and whether overlays are hidden.

Finish the pose, click Store
Apply
Pick a thumbnail, pose applied

Click a thumbnail, click Apply Pose, done. Drag the Blend slider instead and the character moves into the pose gradually, so you can take it halfway. Location, Rotation and Scale have their own switches when you only want part of the pose.

Pick a thumbnail, pose applied
Animation
Whole clips, not just poses

Set a Scene Range, click Store Animation, and the whole motion is saved as a clip. Jump to any frame in any shot, click Apply Animation with At Current Frame, and the clip lands there. Useful for a walk, a jump or a bit of business you keep reusing.

Whole clips, not just poses
Library
A library you can find things in

The gallery grows fast, so it is built for a full library: groups to sort by character or type, pins for the ones you reach for daily, sort by name, a search filter, and adjustable thumbnail size. Save Library and Load Library move the whole thing between projects.

A library you can find things in
Installation, requirements and release notes are in the Documentation tab. Common questions are in the FAQ.

  • Blender 4.0 or newer. For one person, on every computer they work on, at home and at the studio. Commercial use included.

    $19
  • Blender 4.0 or newer. For up to 10 people in one team or company. Commercial use included.

    $76
$19

Support Period Included

Includes 12 months of

  • Support from AnimPal
  • Product updates

Extend this product’s Support Period +12 months: 50% of product price

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Details
Published 2 days ago
Blender Version 3.6 - 5.2
Extension Type N/A
License GPL