A Geometry Nodes setup to quickly find and visualize prime numbers, and prime number indices of any mesh for further manipulation, be it positioning, transforming or assigning material.
Video demo here.
The setup and the separate prime number selector node group is applicable to any mesh. Simply attach it to your own, if you wish to experiment with prime number indices of your own objects.
It comes with the full setup, detailed explanations, and with additional examples.
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The setup is only one example of using this node tree, you can utilize it for your own vision.
Happy Blending !
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Files included
- 1. A Base Example setup with detailed explanations !
- 2. An additional animated example with explanations and custom material assignment !
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NOTE
-(Since it is a concept demonstration, it is kept as simple as possible.) The GeoNodes trees are kept clean for easier readability and have detailed explanations. Everything is built from the base. The point of these setups is to provide a base core of the concept, node from node, with labels and explanations.
You can embellish, refine as you wish based on the core or realize your own ideas.
-Read the text description, it has a lot of useful info !
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Questions welcome !
Contact atÂ
- Here at Blendermarket inbox
- At [email protected]
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