Prionosuchus Rigged
Can I use this in non-Blender software?
Yes — FBX export supports Maya, 3ds Max, Cinema 4D, game engines, etc. Rig and textures transfer with standard re-linking.
Is it game-ready?
Yes, suitable for games — mid-poly count, all-quads topology, and PBR textures make it efficient for real-time after LOD/optimization if needed. FBX import works in Unity/Unreal.
Is the model animated?
No pre-made animation sequences included. The rig is fully animation-ready for custom posing and keyframing.