Procedural Ivy

ArtbyTymi in Procedural Generators


Density
Controls the overall ivy density across the entire surface.

Ivy amount
Controls how filled the ivy coverage is.
1 = no ivy
0 = no holes in the ivy

stretch
Sets the directional scale of the noise texture.

noise Scale
Controls the size of the noise pattern, making it larger or smaller.

noise W
Changes the noise variation.

offset
Controls how far away from the surface the ivy spreads.

Seed
Changes the ivy layout.

Switch
Turns on or off the object the ivy is attached to.

Selection
Controls where the ivy grows. By default ivy grows on the entire object. You can insert a vertex group.

Material
Material override for the object the ivy is attached to.


$7.99

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Details
Sales 10+
Published 6 months ago
Blender Version 4.2 - 5.0
Render Engine Used Cycles, Eevee
License Royalty Free