
Bring life to your horror scenes with this pack of 6 fully procedural skin materials made for Blender (Cycles).
Included Materials : blistered Skin, infested Flesh, pustulent Skin, cracked skin, trypophobia Skin, trypophobia Skin 2.
The node setup uses object-based randomization, ensuring that every mesh displays a different pattern even when using the same material.
They all use object as texture coordinate so UV's are not required (you can change this easily in the shader tab).
Render Engine : Cycles-
Each material has it's own customized node group, so you will be able to customize it with different values like scale, colors, roughness, displacement, AO (ambiant occlusion) etc...





How to import the materials :
Go to File → Append (F4)
Look for the file that contains the materials and double click on it
Go to the material folder
Select the material and click on "Append"
Now you can assign the material to your object and customize it in the "material properties" panel or in the Shading workspace.