Procedural Metal For Sword Blades
Before applying this material
- Make sure the blade model is oriented vertically
- The blade should be facing downwards with the sharp point at the bottom

- The blade's edge should be parallel to the X-axis

- Ensure that the Scale and Rotation transformations are applied

- No UV mapping is required to apply the material
- Sharpness position Mask
You can use it for a more visual representation of the boundary of the area affected by the Sharpness category


- Sharpness Surface Mask
Clearly displays the area affected by the Sharpness category

- Cycles Render Engine
The material consists of 5 node groups for easier navigation and editing






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