Procedural Pallet For Blender 5.2
Procedural Pallet 5.2
Procedural Pallet is a simple and customizable pallet generator created with Geometry Nodes for Blender 5.2.
The main dimensions and individual parts can be adjusted directly from the modifier, making it easy to create different pallet sizes and proportions without manual remodeling.

Procedural Controls
Adjust the overall Length and Width, as well as the dimensions and spacing of the individual structural elements.
The Bottom Layer and Top Layer provide independent controls for:
- Stringer Width
- Stringer Spacing / Interval
- Stringer Height
Side Boards can be enabled or disabled and have independent height and thickness controls.
Bevel
Bevel can be enabled or disabled directly from the modifier, with controls for Amount and Segments.
Material and Procedural UVs
A material can be assigned directly from the Geometry Nodes modifier.
UVs are generated procedurally and automatically adapt to changes in the pallet dimensions, allowing image textures to remain mapped as the model is adjusted.
The UV controls allow you to adjust the Scale and Rotation of the mapping directly from the modifier.
A simple tileable wood texture is included and can be used with the procedural UV system or as a starting point for your own materials.
More Than Pallets
Although originally created for industrial visualization, the procedural setup can also be useful for architectural scenes, games, warehouses, props and general 3D environments.
Experimenting with proportions and parameters can produce a variety of pallet-based structures and simple furniture-like shapes.
Legacy Versions
Previous versions of Procedural Pallet are also included for users working with older Blender projects.
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