Procedural Thinking / Blender 3D - Small Steps To Big Ideas
❓ Frequently Asked Questions
Q: Are screencast keys used in this course?
A: Yes — all keyboard shortcuts are visible on screen using screencast keys, so you can follow along easily.
Q: I’ve just completed the basics of Geometry Nodes. Can I watch this course?
A: Yes, absolutely. The course is designed as a natural next step for beginners.
Still feeling unsure? You can revisit the foundational concepts with our beginner-friendly Geometry Nodes series on YouTube, which is still going strong:
👉 [https://www.youtube.com/playlist?list=PLgO2ChD7acqHzccBuhAGw8dTPLnR1E3QB]
Q: Are subtitles provided?
A: Yes — English subtitles are included for all videos.
Q: Do I need any plugins or add-ons for this course?
A: No — the entire course is built using Blender’s native tools. No third-party plugins are required.
Q: Can I get help if I’m stuck during the course?
A: Yes — you’ll get access to a dedicated Discord channel for this course, where you can ask questions, discuss ideas, and troubleshoot with other learners. I’ll also be there to help as much as possible.
Q: Will you teach how to make the trailer animation?
A: No — the trailer is just for presentation. But here’s the thing: every object in the trailer is created using objects and techniques taught in the course.
The full trailer scene file is included, and once you understand the workflow, building your scene, populated varieties of assets and making your own animation becomes quick and intuitive — that’s the whole point.
Q: Will I get a certificate upon completion?
A: No — and you won’t need one. Let your work speak for itself.
Q: Can I share my work for feedback?
A: Yes — I’d love to see what you create using this course. Share your progress and final renders in the dedicated Discord channel, and I’ll do my best to provide feedback.
Q: Are project files included?
A: Yes — every chapter includes cleanly organized project files. You’ll also receive bonus assets and the trailer scene as part of your download.
Q: What version of Blender is used?
A: The course uses the latest stable version of Blender 4.4 at the time of release. Geometry Nodes is evolving, but the concepts remain applicable even as features grow.
Q: What kinds of objects will I learn to build?
A: You’ll create a range of procedural objects — books, bottles, foliage, pottery, modular buildings, and a fully dynamic procedural apple. Each object is chosen to teach a different type of structural logic and technique.
In addition, the bonus files extend your learning with examples like swords, sacks, stylized trees, benches, stools, and sofas — giving you more procedural systems to study, tweak, and build upon.
This course isn’t just about the number of objects — it’s about understanding how different underlying structures require different procedural approaches. You’ll learn to analyze, adapt, and build based on form, function, and creative intent — not just repeat a formula.
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