Procedural Torn

Blender Easy in Procedural Generators


This tool allows you to quickly torn cloth objects and add fuzz to the surface.

You can add thickness to the fabric, open holes using weight paint, control the lenght, radius, distortion, add fuzz and all the stuff you need to distroy a fabric
You just need to append the "Torn.blend" to your scene selecting the "TORN" inside the "Nodetree" folder
Add a Geometry Node modifier to your mesh and select "TORN"
Paint a weight map on a vertex group and load it on the "Mask" input.
Change the "Scale" that fits to your mesh and change the other settings


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$15

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Includes 12 months of

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Details
Sales 100+
Rating
1 ratings
Dev Fund Contributor
Published about 3 years ago
Blender Version 4.1 - 5.1
License Royalty Free