This is a procedural window and shutter generator that uses geometry nodes.
The generated models are ready for rendering. Meshes are ready for subdivision in case you need close-up views.
The models are UV mapped and the materials are included in the "Textures" folder. Generated models are real-world scale and have a clean topology with only quads/tris.
To use the generator simply append the "Window_GN" collection into your file.












Update (1.2)
- Added Rolling Shutter
- Added Net


Update (1.3)
- Added horizontal and vertical sliding windows


- Added awnings



Update (1.5)
- Added curtains and wall curtains



- Added venetian blind





- Added grille

Textures used:
https://ambientcg.com/view?id=Wood026
https://ambientcg.com/view?id=Travertine009
https://ambientcg.com/view?id=Fabric055
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