Typical Workflow

  1. Animate the character approaching the object.

  2. Choose the bone that will grab the object (for example, a hand bone).

  3. Trigger the grab at the frame where contact happens.

  4. The object follows the animation naturally from that point.

  5. Release it whenever needed.

$7

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Details
Dev Fund Contributor
Published 7 months ago
Blender Version 5.0
Extension Type N/A
License GPL
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