Protoblock

Skava in Rendering


ProtoBlock — Snap-to-Grid Level Blockout for Blender

Primitives, modular kit pieces, CSG booleans, FBX export with collision — the fastest grayboxing pipeline for Blender.


Why ProtoBlock

Level designers waste hours wrestling Blender's modelling tools to do what should be a single keystroke: drop a wall on the grid, snap a stair into place, boolean a doorway, save the result as a reusable kit piece. ProtoBlock collapses all of that into a single sidebar.


Features

  • Grid snap with backup/restore of your existing snap settings
  • 8 primitives tuned for level design: cube, cylinder, wall, pillar, ramp, floor, arch, stairs
  • CSG booleans — Union / Difference / Intersect with auto-apply
  • Kit pieces — save / load reusable modular pieces from a dedicated collection
  • Auto box-UV for clean tiling textures on grayboxed walls
  • FBX export with placeholder bbox collision (Unity / Unreal / Godot ready)
  • Per-object materials — cycling colors does not recolour everything

Compatibility

  • Blender: 3.2 and later (4.x supported)
  • OS: Windows / macOS / Linux
  • Engines: Unity / Unreal / Godot via FBX

What you get

  • ProtoBlock add-on (Python only, no DLL)
  • README with full quick-start guide
  • Free updates for v1.x
  • Support through marketplace messaging

Install

Edit → Preferences → Add-ons → Install... → pick the archive from your purchase page → enable. The ProtoBlock sidebar tab appears in the 3D Viewport (press N).


License

GPL-3.0. Standard for Blender add-ons. The licence applies to the add-on code only — the levels you build with it are yours to ship in any commercial project.

$9.99

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Details
Published 3 months ago
Blender Version 3.2 - 5.2
Extension Type N/A
Render Engine Used Cycles, Eevee
License GPL