Proximity Growth Manager

u2y_nodes in Modifier Setups


Smart Procedural Growth for Blender 🌿

Enhance your Blender workflow with Proximity Growth Manager, my personal tool for dynamic, proximity-driven growth effects based on geometry nodes. Whether you're creating organic growth animations, environmental simulations, or complex procedural effects, this system will save you hours of manual work while giving you full creative control.

The .blend file does not contain any of the kits used in the reference videos. If you want you can get them from Megascans library to use inside Blender.

Why Proximity Growth Manager?

✳️ Effortless control: No need to dive deep into nodes - simply tweak key parameters from an intuitive interface.

✳️ Dynamic Growth: Control range, speed, and direction by simply moving, scaling, or rotating effectors.

✳️ Versatile & Adaptive: Works with any mesh, allowing endless possibilities for procedural growth.

✳️ Non-Destructive Workflow: Keep your setup fully procedural while maintaining total flexibility.

What You Get?

1) Proximity Growth Manager:

This node provides comprehensive control over the proximity growth effect, allowing you to influence the behavior of instances using one or more effector objects. You can fine-tune various parameters, such as Density and Factor Distribution, Scale, Rotation, Growth Falloff and Generation Seed. This flexibility makes it easy to craft intricate proximity-driven animations and procedural effects tailored to your specific creative needs.

2) Wind Motion Tool

This one will create a separately manageable animation for each instance, giving the simulation an extra touch of realism. You'll have to adjust the parameters based on your scene, I usually use lower values for smaller instances going up based on the scale and distribution of the elements.

How It Works?

Add Your Mesh – Works seamlessly with any object.
Add Your Instances – Stay organized with object collections.
Set Your Effectors – Position, scale, or rotate them to drive the growth dynamically.
Tweak & Refine – Adjust density, scale, rotation and falloff.
Apply & Animate – Watch your scene come to life

⚠️ Important: Make sure to apply all the object’s scale for the best results.
🔄️ I plan to release updates and optimizations in the future.
⛔ No object is included in the project, only the node setup. Feel free to experiment with your asset library.


0.1 made and tested in Blender 4.3.2

$18

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Details
Dev Fund Contributor
Published about 1 month ago
Software Version 4.3, 4.2, 4.1
License Creative Commons