New features

  • New visual helper system for object creation.
  • Visuals now include outlines, circles, arrows, and tick marks.
    • Dimension values are shown in system units during creation.
    • Object type displayed next to the mouse cursor.
  • Cylindrical objects can start from a radius base.
  • Second / top radius is now cleaner and radius-based.
  • Non-uniform bases snap with an elliptical indicator.
  • Sharp edges can be toggled on or off per object.
  • Hotkeys:
    • Preferences now use proper dropdowns for hotkeys.
    • Users can assign which QBlock objects are on the number keys.

Improvements

  • Draw handlers are more reliable and self-clear if a tool fails.
  • Height adjustment is more stable with snapping and increments.
  • Working plane fade now scales with zoom, not world units.
  • Help overlay shows clearer hotkeys, plus a new “Toggle Visuals”.

Changes

  • Visual helpers extended from lines to arrows, ticks, and numbers.
  • Cylinder, Tube, and Capsule updated for radius-based creation.
  • Overlay line widths adapt to Blender UI scale.
  • Cylindrical objects allow 3 segments in modal tools (was 4).

Fixes

  • Fixed snapping, sometimes creating zero-height objects.
  • Fixed overlays sticking when a tool failed or was cancelled.

Compatibility

  • Fully compatible with Blender 3.6 LTS, 4.2 LTS, 4.5 LTS, and 5.0.

Developer notes

  • Code reorganized and simplified internally.
  • Added more error checks for better stability.

New features

  • Optional slice parameters for all cylindrical objects.

  • Working plane now using an endless grid.

  • The cube object got a taper parameter.

  • Close the caps parameter for the Tube object.

  • The mesh generators now set custom sharp edges for all objects.

Improvements

  • The addon got a major code rework to ensure stability and improve performance.

  • Compatibility with 3.6 LTS, 4.2 LTS, and later versions.

  • The working plane can use the new UBO shader variant to run better on the latest versions. (and starting to support changes coming with the 5.0)

Changes

  • The working plane position won’t reset when changing the size.

  • Flat variants won’t need a second click to finalize the object.

  • The Pyramid object is now using the cube generator with a maximum taper parameter.

Fixes

  • The object may not be entirely initialized for the raycast.

  • Fix the capsule zero height bug.

  • Fix the width of the line while setting the segments.

New features - New mesh generators - Flat mesh variant for tube - UV generated for all object types - Additional subdivision options for all object types - UV stretch option for cylindrical objects - Quick object type switch with 1-5 keys Improvements - Qblocker converter ui fixed and updated to better mirror the object properties - Numpad keys are usable from the addon to change the camera view Changes - Qblocker tools moved to a submenu in the object menu Fixes - -Y orthographic view crash - Changing smoothing while creating objects crash
Initial release
$15

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Details
Blender Extension Compatible Yes
Sales 100+
Rating
3 ratings
Published over 2 years ago
Blender Version 3.6 - 5.0
Extension Type Add-on
License GPL