A 3D model set of a complete queue management system, composed of a flat screen display, a freestanding ticket terminal kiosk, and an illuminated number box. The components are designed with clean topology, neutral design, and production-ready geometry for seamless integration into public service, commercial, or interior visualization scenes. The display and number box feature default interfaces with numeric or ticketing elements, fully brand-free and customizable to fit any project.
Key Features
- Complete queue management system with screen, ticket kiosk, and number display
- Number box with LED-style lighting, each LED switchable in Edit Mode
- Flat screen display with placeholder ticketing interface and wall-mount points
- Freestanding ticket terminal kiosk with touch display and ticket slot
- Clean topology and optimized mesh for real-time performance
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.6
- Tested in: Blender 4.5 (Fully compatible)
- Objects Included: 3
- Polygons: 4,404 (Subdivision OFF) / 70,464 (Subdivision ON)
- Vertices: 4,782 (Subdivision OFF) / 70,842 (Subdivision ON)
- Largest Object (Kiosk): 2,130 polygons and 2,492 vertices (Subdivision OFF)
- Units: Centimeters (H: 109, W: 41, L: 138)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
-
Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors