Rachel is a high-quality 3D cartoon female character, carefully designed and fully rigged to deliver smooth, natural, and professional animation results. Her stylized appearance makes her expressive, versatile, and suitable for animated films, games, cinematics, storytelling, and real-time projects.
Rachel features a clean, well-structured, animator-friendly rig that allows precise control for expressive and believable performances. She also includes an advanced facial rig system designed to provide detailed control over subtle facial movements and expressions.
A large set of shape keys enables fine-tuned adjustments for nuanced expressions and facial details. Rachel supports a wide range of emotions, including sadness, laughter, anger, and natural smiling, making her suitable for both expressive close-up shots and full-body animation.
Facial Rig Controls Include:
- Lip roll and thickness
- Lips together
- Funnel and purse controls
- Jaw and bite controls
- Tongue movement
- Eyelash and eyebrow controls
- Push/Pull facial adjustments
- Neck stretch
- Teeth positioning
- Detailed facial shape keys
With clean topology and an optimized mesh, Rachel is easy to animate, customize, and integrate into different creative pipelines. Her expressive stylized design makes her suitable for a wide variety of character-driven animation projects.
Features:
- Fully rigged 3D cartoon female character
- Advanced facial rig with precise controls
- Large set of detailed shape keys
- Multiple facial expressions, including sad, angry, laughing, and smiling
- Detailed facial animation controls
- Clean topology and optimized mesh
- Animator-friendly control system
- Easy to customize and animate
- Suitable for games, animated films, cinematics, and real-time projects
- Ideal for character animation, storytelling, and short films