🔹 Struggling with complex Geometry Node setups for simple things like railway tracks?
Not every scene needs a fully procedural rig. If you’re looking for something lightweight, editable, and fast to set up – this modular rail asset is made for you.
🔹 What it does
This asset lets you build custom-length rail tracks easily using a classic Array Modifier combined with a Bézier Curve.
Perfect for animation paths, large city environments, and game scenes where fast iteration matters.
🔹 How it works
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A single rail segment is duplicated using the Array Modifier.
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The Bézier Curve controls the length and shape of the track – just extrude a vertex to extend.
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Instancing keeps the scene clean and fast.
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Ready to use directly from the
.blend
file or as an asset in your Blender Asset Manager.
🔹 What makes it unique
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No Geometry Nodes required
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Clean, editable modifier stack
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UV-Shifted wooden beams – no visible pattern repetition
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Subdivision-ready stone path with displacement – scalable based on your performance needs
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All materials are PBR-ready and fully unwrapped
🔹 Why it’s great for your workflow
✅ Great for animations (curve-based layout)
✅ Game-ready and lightweight
✅ Low-poly base mesh
✅ Clean UVs for easy retexturing
✅ Polyhaven textures included (CC0 license)
🔹 Technical details
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File Format:
.blend
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Faces per Segment:
- With stone path: 12,062
- Without stone path: 2,330 -
Texturing:
- Rails: Substance Painter
- Wooden beams & stone path: Blender -
Included Textures:
-rock_wall_06
(by Dario Barresi, Dimitrios Savva – CC0 via polyhaven.com)
-wood_planks_dirt
(by Rob Tuytel – CC0 via polyhaven.com) -
License: Royalty-Free. Use in personal/commercial projects. Redistribution not allowed.
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Copyright: © 2025 Vavrinec Foltan