Passenger Hypersonic Business Jet
The Raven B Model represents the 10th iteration of development — a hypersonic business jet designed to cruise safely at Mach 8–10 with a range exceeding 7,000 miles (up to 8,000 NM with glide extension and air braking).
This iteration incorporates design updates from the Raven A Model, which is a true SSTO (Single-Stage-To-Orbit)system.
All technologies associated with the Raven series are fully developed and zero-carbon.
Unlike many hypersonic and supersonic programs — which reuse decades-old technology at extreme costs — Ravendelivers next-generation performance at an operating cost comparable to a Gulfstream G650 or Bombardier Global Express, while achieving normalized Mach 10 flight dynamics within Earth’s atmosphere.
Key Performance Highlights
Velocity: Subsonic to Hypersonic (Mach 10)
Thermal Resistance: Up to 6,000°F at sustained hypersonic velocities
Range: 7,000–8,000 nautical miles
Passenger Capacity: 22
-
Flight Time Example:
Traditional jet (7,000 miles): 13–14 hours
Raven B: ~1.5 hours total (including takeoff, ascent, descent, and landing)
Actual high-velocity cruise: ~1 hour
Design Overview
The Raven Business Jet is not an orbital SSTO like Raven A, but a long-range human-passenger hypersonic jetengineered for safe, efficient atmospheric travel.
This is not a concept or visualization, but a production-ready aircraft design based on sanitized CAD data — not a graphics render.
No investors are currently being sought. The project is fully developed and privately sustained.
3D Model Specifications
-
Textures:
8192×8192 ×4
4096×4096 ×6
2048×2048 ×3
1024×1024 ×4
512×512 ×1
Polygons: 14,000 tris
Faces: 14,000
Vertices: 14,000
Modeled in: 3ds Max 2020
Optimized for: 8K rendering fidelity
Postprocessing: None — raw renders only
Note: MAX, FBX, and OBJ formats include basic materials. Visual differences may occur compared to preview images.
Model Features
High-quality polygonal model with accurate scale and proportions
Optimized geometry for polygon efficiency (MeshSmooth ready in 3ds Max)
Fully textured with all materials applied
All colors easily adjustable
All textures and materials included and correctly mapped in every format
Objects are logically named and grouped for simple scene management
No name conflicts when importing multiple models
No cleanup required — ready to render out of the box
No special plugins needed
Preview backgrounds or scenes not included
File Formats Provided
OBJ (multi-format)
3DS (multi-format)
FBX (multi-format)
Maya 2012
Cinema 4D R12
Texture Information
High-resolution textures are included — ready for 4K+ rendering, with clearly named and organized files for easy editing.