Raven - Flying System - Bird Behavior - #75

Existence in Game Ready


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Features:


✅ Modular: Membrane and eyes parts can be remove.

✅ Custom Animations: Includes flying, walking, combat, and other basic animations.

✅ Flying/Walk System: Custom Player Controller with our animations (UE, Unity)

✅ Enhanced Input System: Replacing the legacy input configuration.

✅ Control Rig & IK: Fully rigged for Unreal Engine, Cinema 4D, and Maya.

✅ Master Materials Support: Easily customizable materials and material instances.

✅ Ragdoll Physics: Realistic falling and cloth simulation.

✅ UE5 Mannequin Compatibility: Works with UE5 Skeleton (UE4 Skeleton available on request).

✅ Unity: Fully configured project with a custom controller with our animations.

✅ SRP, URP, HDRP Support: Ready for all Unity pipelines.

✅ Detailed Characters: the Raven include a mouth (with tongue) and eyes. All elements are rigged for animation via bones.

✅ DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.

✅ PBR Materials, 4K Textures.

📦 File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.


Technical Info:


  • Version UnrealEngine - 5.1 and higher support

  • Version Unity - 2019, 2021, 6000 and higher

  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset

  • Important/Additional Notes: EpicSkeleton contains additional bones:

tongue, feathers, toes


Polycount:


  • Total Count - 7 602 Tris | 3 877 Points


Control Settings (Unreal Engine 5.1 and higher):

  • Q/E – Flying Up/Down

  • Space - Takeoff/Landing

  • F - Pecking (on ground)

  • R - CleaningFeathers (on ground)

  • LBC - Attack (on ground)

  • TAB - GetHit/Death (on ground)

  • W, A, S, D – Move/Flying

  • Shift - SpeedFlying/WalkJump

  • ScrollWheel - Camera zoom


AnimationsPack consists of custom x15 animations:


  • flying (start, loop, gliding, hover, end), idle, cleaning_feathers, pecking, jump (start, loop, end), walk, walk_jump, attack, get_hit, dead


Overview



🐦‍⬛ Stylized Raven - rigged & animated dark-fantasy corvid with detailed wings/feathers and a plug-and-play birdsystem for flying/flight, behavior, and locomotion.

🐦 Stylized Raven is a stylized corvid creature crafted for fantasy and gothic worlds. Built for real-time use, this raven/crow asset channels the mood of dark forests and cursed ruins, drawing on the corvus lineage to deliver a believable bird silhouette with expressive beak, layered feathers, and sweeping wings. Perfect as a companion, enemy, or ambient wildlife, it slots into any mythic or horror setting with cinematic presence.

⚙️ Ship your aerial gameplay fast with the included birdsystem - a plug-and-play system for flying and flight that’s ready out of the box. It features authorable AI behavior, smooth locomotion, and clean hooks for Blueprint/Animator integration, so designers can tune patrols, swoops, glides, and perches without touching code.

🪶 Artist-friendly and production-ready: fully rigged, carefully animated, and optimized for LODs and real-time lighting. The skeleton supports natural wingbeats, tail trims, and poseable claws; animation clips cover idle poses, takeoff, glide, and attack frames, with space to expand for custom sequences.

🕯️ Lore-ready theming: whisper “nevermore” in haunted libraries, or invoke Huginn, Muninn, and Odin for Norse-flavored encounters. Whether perched as an omen, circling as a scout, or striking as a boss add-on, this stylized creature brings adaptable narrative weight to dungeons, villages, and wildlands alike.

Successful development to you! 


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Details
Dev Fund Contributor
Published about 1 year ago
Blender Version 3.0
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Rigged, Animated, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free