Realistic Aircraft Weapon – Game-Ready / 3D Model + Full Tutorial

reyhane_3d in Video Tutorials


This is a personal project I created to improve my hard-surface workflow and presentation skills.
The asset was fully modeled in Blender, starting from a detailed High poly version and then optimized into a Low poly for real-time use.
The textures were created in Substance Painter (4K PBR workflow), and then baked from high to low.

https://youtu.be/VNUV4GJ54_E

**(NOTE: the videos are not narrated, its a screen recording with shortcuts display)**

  • Optimized Subdivided Mesh (Low-Poly)
  • Clean Quad Topology
  • Unwrapped in UDIMs workflow
  • 4K Textures in PNG 

For rendering and presentation:
• Blender (Cycles) was used for cinematic final renders and animation.
• Marmoset Toolbag was used to showcase the game-ready version with textures applied.

The final presentation includes:
• 4K renders from Blender
• A short video animation (40 sec)
• Wireframe and breakdown images (Highpoly / Lowpoly / UVs)
• Marmoset Viewer (interactive)

Softwares used in this pack:
Blender 4.5 / Rizom UV 2025 / Substance Painter 11.0.0 / Marmoset Toolbag 5

  • Addons Used in Blender:Hardops-Quad Remesher v1.3
  • All addons are available
  • No narrated 
  • Realtime tutorial
  • Screen Recording + Shortcuts display

Tutorial Features:

    • +7 hrs modeling in 16parts (Blender)
    • +3 hrs Unwrapping in 6 part (Rizom UV)
    • +7  min Baking in 1 parts (Substance Painter)
    • +2 hrs Texturing in 4 parts (Substance Painter)
    • +1 hrs Lighting and Rendering in 2 Part (Marmoset Toolbag)
    • +3 hrs Unwrapping Texturing Rendering and Animation  in 7 Part (Blender)
    • Total Timing: 16hrs 14min

 Mesh Propeties 

    • vertices: 39.915
    • Faces: 41.590
    • Triangles: 79.752

Timelapse — from blockout to final render.
Built with hard-surface modeling techniques, detailed texturing, and lighting tuned for realism. Took care on every edge, panel and weld to push the silhouette and silhouette-readability.
Want a breakdown of the workflow, texture maps, or the .blend file

This project helped me refine my pipeline for creating realistic and optimized hard-surface models suitable for games, cinematics, and real-time applications.


  • This variant “Game-ready | Optimized topology | PBR 4K”

    $7.99
  • This variant contains Highpoly 3d model and 4k textures.

    $9.99
  • This variant contains Lowpoly and Highpoly 3d model and 4k textures.

    $14.99
  • this variant contains tutorial videos and refrences and addons

    $19.99
  • “Best value – Save more than 40%”

    $24.99
$7.99

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Published 4 months ago
Blender Version 4.0 - 4.5
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Manifold-Mesh, Animated, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free