Renderworkshop - Multi-Device, Distributed/Local/Remote, Batch Rendering System

Purplefire in Rendering


  1. Changed task scheduling to a task pool mode, optimizing the efficiency of rendering large batches of content.
  2. Added support for launching a Blender daemon during rendering, significantly reducing cold start overhead.
  3. Optimized the display effect of tiled image rendering; rendered areas can now be previewed during the rendering process.
  4. Improved the task cancellation mode; canceling a task now stops it immediately without needing to wait for the current task to complete.
  5. Optimized the file copying logic for Workers.
  6. Fixed a bug where odd resolutions resulted in incorrect final rendered images.
  7. Fixed a path parsing error when converting Linux paths to Windows paths.
  8. Adjusted the TUI (Text User Interface) display for Workers.


$49.99

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Details
Blender Extension Compatible Yes
Sales 20+
Rating
1 ratings
Dev Fund Contributor
Published almost 2 years ago
Blender Version 4.1 - 5.1
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL
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queue batch distributed network multi-devices task BatchRender Render