A fully arranged restaurant table setting created as a cohesive banquet dining asset with a refined hospitality character. The setup brings together seating, tableware, and decorative accents into a unified composition that reflects formal dining and organized event environments. Its original design and balanced proportions make it suitable for restaurant interiors, reception scenes, private dining settings, and architectural visualizations.
Key Features
- Complete banquet table setting with coordinated dining elements
- Unified arrangement reflecting hospitality and event environments
- Multi-seat dining layout supporting social and formal scenes
- Neutral, original design suitable for varied interior styles
- Strong asset for restaurant visualization and archviz presentations
- Production-ready for professional pipelines
- Hand-modeled geometry with clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.3
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 1
- Polygons: 94,530 (Subdivision OFF) / 1,512,480 (Subdivision ON)
- Vertices: 95,022 (Subdivision OFF) / 1,512,972 (Subdivision ON)
- Units: Centimeters (H: 133; W: 222; L: 296)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
-
Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors